in the jungle, terrible jungle... The start of the new adventure is quite simple: you find yourself lost in the Jungle of the Dominion valley, with the aim of finding a way to get out of it. Remaining away during the cataclysm, this territory still experiences an elven domination and the ancient Malancalonnes traditions. However, various factions are more or less openly opposed to the management of the valley. in the jungle, terrible jungle... So do we like green? This is one of the points on which Tactical Adventure wanted to renew the experience in relation to the original game. In the latter, there were various factions, but winning their favors was done above all by validating quests without having too much choice and giving objects harvested to this or that character of a faction. There, there is the idea of choosing something to do in order to attract good graces and this can result in the decline in those of another faction, potentially many. The slightly more distant goal