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I like the COD campaign: Vanguard exactly what the testers criticize - short and cliché

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Call of Duty: Vanguard goes a well-known path at the campaign and provides a firework of trashy action and hearty clichés. This is often criticized by the trade press. But that s exactly why the thing also makes Mango editor Jürgen Horn so much fun!

Who writes here? Jürgen Horn is editor and shooter fan at Mango. He stands on well-staged stories, even if they sometimes cause allay stump and clichés. If such a story is good told, that is, according to Jürgen, how crushed the rest is. This also applies to the Cod Vanguard campaign, which Jürgen liked much better than she should, actually.

This has it with the campaign: Look at the reviews to the Cod Vanguard campaign, most authors agree: the story is not original, predictable and full of clichés. This is generally perceived merely negatively, as you can read on the reviews on Gamester (plus article), Gamer or Roamer.

On the other hand, I celebrate the short and crisp story, but that s why it s the way it is.

Attention: The following text contains spoilers!

Lounge Nazi shooting Food full of clichés

That s how the story is built: The story begins to take a train of the Wehrmacht against the war ends with the operators of the Elite command team Vanguard. The aim is at the end a submarine bunker, in which strictly secret plans are to be the mysterious project Phoenix. The project should probably rip the war lost for the Nazis and guarantee the final victory. Honoring that our team has something about it.

At the end of a rapid sloth and baller action, the whole thing belongs to the bushes and my whole team is captured by the Nazis. In captivity then a framework is relaxing in which the members of Vanguard gradually give their personal story to the best.

In between, there are always well staged cut scenes, in which the Nazis plans always take more concrete shape.

Therefore, clichés here are cool: The first important character that encounters us in the game is the dog-minded SS General Grainger, who simply presents itself as the perfect Nazi-Oberböseweicht.

CALL OF DUTY VANGUARD PS5 Walkthrough Gameplay Part 11 - ESCAPE (COD Campaign)

He is sadistic, arrogant, racist and lies. For example, he beats our first protagonists at the end of the cut-scene brutal with a chair to death.

Yes, that s a cliché that you ve already seen tiny. But it s a cool cliché, because Nazi rogues just give off very good villains. Alone the uniforms with the skulls and runes could not have a film designer better.

In addition, Trainers Adjutant Judge, which represents a fig, slimy and opportunistic storage, and provides a good counterpoint to a good counterpoint to a good counterpoint to the rather Stomach Grainger.

You hate Grainger and Richter from the first minute and is looking forward to the grand finale, in which one can finally come into his Fascia ass to the respective villain.

But even on the side of the Allies, clichés are represented, and mostly they fit in my opinion good in the complete work:

In the Story of Molina in Stalingrad, the protagonist is only in a mature scene tea with her family, before literally collapsing her world. The Australian Riggs and his Mates are wild repel out of the outback that occasionally joined each other with their steels British Major and in the end there s his noble flap man with brandy stir. The hot-blooded US pilot s waist whale bombs the half Japanese fleet alone and then learns to know the hard life of the ground forces after a fracture landing. The simple Sergeant Arthur takes over the command of his captain the command over the squad and pulls through the mission.

Of course, all these productions do not win a prize for originality, because they have already seen them in films like the dirty dozen or Inglorious Basters. But just because you know the clichés and offset pieces so well, make fun. Just like the favorite dish at the trunk restaurant you ordered every time it just tastes.

What are the highlights? Some special treats of the campaign bring me to famous locations of the war. The heroes of the game are not fighting in any insignificant skirmishers, they are significantly involved in decisive World War II scenarios:

As Riggs, I mix at the Battle of El Altman, the crucial armored battle in the Africa campaign. As a plane waist Wade we break the Japanese War Navy in the Battle of Midway the neck. Arthur s mission in Normandy is critical for the landing of the Allies on the D-Day. Points Hunting on the German Commander-in-Commander Steiner leads to the victory of the Red Army in the Battle of Stalingrad.

Just the wild cat and mouse game at the end of Points Mission has remembered me. For the dreaded sniper has in the final only a simple knife and in the midst of a ruined fashion house I have to scurry from hiding to hide the blades between the ribs at the end.

All these battles and scenarios are greatly staged and also here we know already at the beginning, as it ends up. But that does not make a demolition of the great mood.

What was not so great? With all the action fireworks, of course, a sheer aftertaste remains, because the World War II has been a real conflict in spite of all, in which millions of people lost their lives.

In addition, the Germans are not well gone, they are either brutal Nazi sadists or faceless command recipients, which are shot in our rifle race and ranked over the pile.

More than cannon chucks do not represent Wehrmacht and SS here. Straight scenes in which the protagonists are particularly brutal, for example, with fire grenades in bunkers or when using flame vendors, a fleet says rather sour up.

Vanguard remains an action blockbuster in such scenes and not tries to draw a nuanced image.

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