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'Rim Bus Company', further expanded Robotomi worldview

Library of Louisa, which has been expanding the worldview of the city centered on the library, starting with the Bottom Corporation with the SCP Foundation. In addition, the project door, which has continued to expand its franchise to webtoons, novels, and theme cafés, introduced their third game title, Limbs Company through the Tokyo Game Show 2022.

The Rim Bus Company TGS2022 Special Program, which was held on the 17th, consisted of various contents such as the characteristics of the game, the worldview battle, core content, and business product composition.

** ■ Expanded Lobotomy worldview with 12 prisoners and golden.

The LIM Bus Company will be focused on the worldview and events that share with the previous works, and the complex stories.

The background of the game is covered by the cities and Lobotomy Corporation branches drawn from the previous works. The city, which is the background of the game, is divided into 26 regions, and in addition to environmental factors such as climate and terrain in each city, there are also technological developments and cultural differences. Therefore, the characteristics, rules, and contraindications of each region exist in different forms.

The player aims to become a manager of 12 prisoners and find the golden branches of Lobotomy branches that have been ruined in each region. The golden branches are the essence of L private technology, and many organizations and people are looking for them in addition to players. Players and 12 prisoners take buses to each area, finding hidden golden branches, facing difficult situations.

Inmates with players are different from their origin, personality, behavior and values. And according to these characteristics, it is likely to be one of the driving force behind each other's relationship with each other. In addition, these stories can be checked in various ways in the game.

As the Lobotomy branch does not play his role, he may face the fantasy, a bizarre being who reminded me of the SCP Foundation.

E.G.O. (Ego), the element of personality is used as a weapon for 12 prisoners to deal with transcendental fantasy in the game system. Ego, which is expressed from human beings in the ego and extreme emotions extracted from the fantasy, is a kind of equipment that helps to prevent the fantasy. Personality is the setting that the same person is embodied in a completely different form like a bookshelf found in library of Louisa.

The combination of powerful ego and the right personality is an important force to find gold. In addition, character illustrations, designs, and directing remind them of their previous library of Louisa.

■ Strategic general battles and methods from other fantasy battles

Detailed information on combat and content was introduced in the voice of the actor of Virginius, the main character of Leviathan, a character in the game and a game-related media mix.

The battle of the game is implemented differently with general and illusional battles, focusing on the use of the skill icon of the character that entered the battlefield.

First, the general battle is drawn with the skill icon and the action through the previous library of Louisa.

In a battle with multiple enemies, the operation panel is used at the bottom of the screen and all the skill icons from the left to the end point are started. This skill icon is a combination of enemy skill slots. The sum is a kind of combat event that occurs when allies and enemy skills are bumped together, and wins and losses are determined by the strength and luck of the skill. In the sum, the personality is canceled and attacked.

รีวิว The skill used by the personality consists of one or more coins, which changes the power and effect of the skill depending on what is the side. The sum of the sum of the sum of the coin just before the use of the skill, which is determined by the power and effect.

Personality, on the other hand, has two main gauge in battle: physical strength and mental power. Stamina is an element that leads to the battle of characters and the unexpectedness of personality. If the health is reduced to the yellow color between the stamina, it becomes distracted, and it becomes vulnerable to all attacks for one turn and cannot be behaved.

At the end of the turn, the skill icon used earlier is reduced to property resources. Ego skills are powerful enough to overturn the game of the game, but if the mental power is low, it can panic or rod in ego. If the personality erodes in the ego, the effect becomes stronger, but it is not possible to control the personality.

When the skill icon is used, the same color skills lead to sin resonance that increases damage. If you connect three or more skills of the same color directly, the complete resonance will increase. Such resonance is the condition of the passive skill activation of the personality.

In addition, three types of treasures, penetration, and hits act as weaknesses and strengths in each attack skill, and the skill icon is placed in order according to the speed value of the personality. You can enjoy strategic battles in consideration of various situations and options.

The fantasy is much more powerful than the enemies facing in a normal battle, and it is something that is monster, new, and human, and other infinite possibilities. The combat composition is also different from normal battle.

Unlike regular battles that connect the skill icon from left to end point, the fantasy battle prepares a combat turn after one skill icon on the skill on the head. All this skill begins with the battle, and each fantasy bothers the player with a powerful skill that reflects its appearance and ability.

In addition, it can be battled by destroying a portion of the illusions consisting of one or more parts. However, some examples of the destroyed areas disappear, but more strategic judgments are needed to resurrect the destroyed areas depending on the illusion.

An optional event may occur during the fantasy battle. There is a need for the questions presented in the options and the need to go through the corresponding challenges. This decision and the result of this are different from the battlefield of the battle. Winning the battle with the fantasy can also get an ego gift, which is a powerful effect.

The composition of the main story is divided into stage and story dungeons.

Story, which is divided into stages, can be challenged by consuming Underselling Iranian goods, which are divided into energy in the worldview of the game. You can check the combat conditions in advance, so you can choose the right number of people and challenge them. All the stories of the game were foretelling Korean full voice support.

At the end of each story, a story dungeon appears. The story dungeon is a way that the player selects the route of the map. Each route with several events such as regular battles, fantasy battles, and special options, and the in prison health, combat change, and death status lost in the story dungeon battles are maintained.

Arrive at the dungeon internal save point to restore the stamina and mental strength of the prisoner. In addition, if all the personality to participate in the battle dies, the dungeon must be restarted at the save point.

The ego gift, which overpowers and obtains the fantasy, applies only in that dungeon, and when the last room of each layer is cleared, it moves to the next floor. If you reach all the maps and the end of the last floor, you will recover the golden branch, the goal of the game.

■ Another core content, mirror dungeon

In addition to the main story, the play mode introduced as a core content is a mirror dungeon.

The mirror dungeon, similar to the story dungeon, continues to battle and events without a separate save point with a random map that is more complicated than the story dungeon. In particular, when you adopt the log ite element and start the game, select one of the three eggs gifts and start the content by selecting three prisoners.

The rooms that appear in the mirror dungeon are divided into combat rooms and event rooms. Combat rooms occur in general battle and illusions depending on the appearance and difficulty, and various situations occur in the event room, such as receiving ego gifts or penalty through the optional event. In particular, it is important to appropriately choose the prisoners' health recovery event and reinforcement event as there is no save point and the physical situation continues.

Ego gifts that give the player a powerful effect can be obtained everywhere, which is different. Thus, considering his prisoners, personality combinations and ego gift synergy, it is also the core of the mirror dungeon progression.

If you clear the last room of the mirror dungeon, you will receive the current reward, end the challenge, or move to the next floor to choose whether to reward you. The reward will be given as a Battle Pass experience to be introduced in proportion to the exploration completion layer at the end of the challenge.

On the other hand, the mirror dungeon needs a good called Underselling box, and once a day, it can be rewarded for free. In addition, the simulation mode of the mirror dungeon, which is not rewarded, can be enjoyed freely without consuming goods.

■ Draws-Main BM and Monthly BM of Announcer BM **

Kim Typhoon, a representative of the project inquiries and leading the game development, introduced the game's BM.

Kim is a major BM with a personality acquisition and battle pass through drawing. The monthly amount and the battle announcer were divided into auxiliary BM.

Personality is used for madness, a paid good, but if you already have a personality, you will get a rare personality fragment. These personality fragments act as a kind of 'ceiling' similar to other mobile games, while the player will use it strategically and more actively.

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